
Forget the amateur-hour puzzles, the sometimes unreliable jumping and all the Tomb Raider-lite rope climbing, 'key' finding and crate shifting – we all came for the snikty-snikty-snikt. Based around a combo and experience-points system, combat is bloodthirsty fun, and by far the best mechanic in game. However, the game goes one step further and ramps up the gore factor significantly – a decision we wholeheartedly applaud. Much like the film, X-Men Origins: Wolverine benefits greatly from having a badass lead character. Being a Wolverine game, though, there are a few key features that inject a hell of a lot of fun into an otherwise stock-standard mix. It doesn't feel like the narrative fits a Wolverine game. One minute, you're approaching a gigantic Sentinel in a construction depot, ready to scrap, and the next, you're waking up back in the jungle, being asked to slay a bunch of villagers brandishing scimitars as, randomly, a lumbering lava-filled boulder-monster wants to turn you inside out. It doesn't help that the narrative jumps around mid-level, either. While it takes different angles and directions to get to the same result, a lot of characters simply turn up, say their piece, and set about trying to unmake you. The story is baffling, even next to the movie, which says a lot. More X-Men Origins: Wolverine - Uncaged Edition Info This is all recounted through flashbacks that allow you to spend your time divided between spilling the blood of heavily-armed native South Americans and Lara Crofting around. Logan's working for Colonel Stryker as part of his ops team, but he can't hack the whole murdering and being evil thing (which is funny, since he spends the rest of the game hacking apart thousands upon thousands of people). As in the movie, this is an origin story of sorts, allowing players to meander through an alternate take on the events in the film, in between and beyond. Really, you could retitle this thing 'Logan Croft Origins: God of Killing and Crate Shifting'. Make no mistake – Wolverine's latest outing is undoubtedly the best he's led, but it has more in common with a hack-and-slashy version of Tomb Raider, crossed with the scale and grandiose of God of War – with adamantium claws, of course. You kill, maim, dismember your way through stage after stage, endless waves of faceless grunts, robots pulled from Mass Effect, strange molten monsters, telekinetic blue chicks with wiggly torsos and the same huge ogre that we're pretty sure took a few scalps in Resident Evil 4 - all of these will fall at Logan's hairy feet. That's the most simplistic way to view the latest movie-to-game adaptation of the Hugh Jackman-produced money-spinner franchise.

You kill lots and lots of things in X-Men Origins: Wolverine.
